After the news this past week about No Man’s Sky being delayed seven weeks, creator Sean Murray has been the target of numerous death threats.
Originally set to release in June, Hello Games’ No Man’s Sky has been pushed to August 9. Sean Murray gave insight in his PlayStation Blog post, explaining that the “extra polish” is necessary, and that it was a “tough choice to delay the game.”
Sean Murray took to Twitter to send an apology to fans, and further explained that due to legal and external reasons, he couldn’t speak of the delay sooner. These attempts to soothe and reassure fans, however, didn’t hit home with everyone. As Murray pointed out on Twitter, he has since been sent hostile threats because of his decision to delay the game:
I have received loads of death threats this week, but don’t worry, Hello Games now looks like the house from Home Alone #pillowfort
– Sean Murray (@NoMansSky) May 28, 2016
The space exploration game No Man’s Sky was first announced in 2013. Its expansive, procedurally generated universe has been one of its biggest draws and curiosities for many fans. With the immense popularity surrounding the title, it’s not surprising to see frustration from the news of a delay, but death threats are an extreme approach.
The delay for No Man’s Sky isn’t that large a gap from its original release date. Sometimes these short delays end up being in the best interest of both the fans and the developers, so that a more polished game can result. Seeing people react so harshly and aggressively to a small delay is disheartening. We extend our thoughts to Sean Murray and wish him safety during these tumultuous times.